![warp speed calculator tos to tng warp speed calculator tos to tng](https://farm8.staticflickr.com/7086/13727561963_5728f5c64e.jpg)
If the colony ship traveled at warp factor one it's speed would be multiplied by 177.406 to 663.78 times. If the colony ship traveled at warp factor two it's speed would be multiplied by 22.175 to 82.9725 times. If the colony ship traveled at warp factor three it's speed would be multiplied by 6.570 to 24.584 times. If the colony ship traveled at warp factor four it's speed would be multiplied by 2.771 to 10.37 times. Or maybe the colonist's ship traveled at a lower warp factor but those unknown factors multiplied it's speed. So maybe the colonist's ship had the same maximum cruising warp factor as the Enterprise. So travelling that distance in 0.5 to 1.5 years would be travelling 177.406 to 663.78 times the speed of light.Īt warp factor five a ship could travel that distance in 2.12888 to 2.65512 years.Īt warp factor five point five (166.375 the speed of light) a ship could travel that distance in 1.599 to 1.994 years.Īt warp factor five point seven five (190.109 times the speed of light) a ship could travel that distance in 1.399 to 1.745 years.Īt warp factor six a ship could travel that distance in 1.231 to 1.536 years. Thus Mira is probably about 266.11 to 331.89 light years from Earth.
#WARP SPEED CALCULATOR TOS TO TNG PLUS#
The distance to Mira used to be estimated to be about 220 light years but data from the Hipparcos astrometic satellite indicate it is about 299 light years, plus or minus 11 percent, distant. So the colonists traveled from Earth to Omicron Ceti, or Mira, in "a year" - perhaps 0.5 to 1.5 years. Thus there is much specification about various factors that might enable a star ship to travel faster than its warp factor. Warp factor fourteen should be fourteen cubed or two thousand seven hundred and forty four times the speed of light.Īnd everyone who has calculated the trip times in various episodes has noticed that sometimes the Enterprise reaches its destinations in much less time than it would take to travel that distance at the specified warp factor. Warp factor thirteen should be thirteen cubed or two thousand one hundred and ninety seven times the speed of light. Warp factor twelve should be twelve cubed or one thousand seven hundred and twenty eight times the speed of light. Warp factor eleven should be eleven cubed or one thousand three hundred and thirty one times the speed of light. Warp factor ten should be ten cubed or one thousand times the speed of light. Warp factor nine should be nine cubed or seven hundred twenty nine times the speed of light. Warp factor eight - the maximum emergency speed - should be eight cubed or five hundred twelve times the speed of light. Warp factor seven should be seven cubed or three hundred forty three times the speed of light. Warp factor six - the maximums safe cruising speed - should be six cubed or two hundred and sixteen times the speed of light. Warp factor five should be five cubed or one hundred twenty five times the speed of light. Warp factor four should be four cubed or sixty four times the speed of light. Warp factor three should be three cubed or twenty seven times the speed of light. Warp factor two should be two cubed or eight times the speed of light. Thus warp factor one is one cubed times the speed of light, or the speed of light. As most of us know, the warp speed scale used in TOS was officially described in various semi canon sources as the speed of light times the warp factor number cubed.